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Stephan Gocht

3 papers at tracked venues · 1 at CORE A* · active 20242025

Venues

Frequent coauthors

Papers

  1. Using Planning for Automated Testing of Video Games
  2. End-to-End Verification for Subgraph Solving
    AAAI 2024 · Stephan Gocht
  3. Planning Domain Model Acquisition from State Traces without Action Parameters