PPaperPicks

Zhiguo Cao

Huazhong University of Science and Technology, School of Artificial Intelligence and Automation, Wuhan, China

36 papers at tracked venues · 30 at CORE A* · active 20242026

Venues

Frequent coauthors

Papers

  1. BokehCrafter: Taming Video Diffusion Models for Controllable Bokeh Rendering
  2. BokehFlow: Depth-Free Controllable Bokeh Rendering via Flow Matching
  3. DEFANet: Dual-Path Edge-Target Collaboration with Frequency-Aware Enhancement for Infrared Small Target Detection
  4. DeFB: Decomposed Feature Learning for Real-Time Multi-Person Eyeblink Detection in Untrimmed In-the-Wild Videos
  5. Semi-Supervised High Dynamic Range Image Reconstructing via Bi-Level Uncertain Area Masking
  6. CH3Depth: Efficient and Flexible Depth Foundation Model with Flow Matching
  7. DoF-Gaussian: Controllable Depth-of-Field for 3D Gaussian Splatting
  8. Dynamic Beauty is Easy to Find: A Large-Scale Composition-Aware Dataset and an End-to-End Framework for Video Reframing
  9. Exploring Contextual Attribute Density in Referring Expression Counting
  10. Free4D: Tuning-Free 4D Scene Generation with Spatial-Temporal Consistency
  11. MuGS: Multi-Baseline Generalizable Gaussian Splatting Reconstruction
  12. PandaPose: 3D Human Pose Lifting from a Single Image via Propagating 2D Pose Prior to 3D Anchor Space
  13. TacoDepth: Towards Efficient Radar-Camera Depth Estimation with One-stage Fusion
  14. Training Matting Models Without Alpha Labels
  15. WildAvatar: Learning In-the-wild 3D Avatars from the Web
  16. 3D Multi-frame Fusion for Video Stabilization
  17. CrossGLG: LLM Guides One-Shot Skeleton-Based 3D Action Recognition in a Cross-Level Manner
  18. DreamMover: Leveraging the Prior of Diffusion Models for Image Interpolation with Large Motion
  19. DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video
  20. Dynamic Neural Radiance Field from Defocused Monocular Video
  21. Exposure Completing for Temporally Consistent Neural High Dynamic Range Video Rendering
  22. Geometry-aware Reconstruction and Fusion-refined Rendering for Generalizable Neural Radiance Fields
  23. In-Context Matting
  24. MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
  25. NTIRE 2024 Challenge on HR Depth from Images of Specular and Transparent Surfaces
  26. S-DyRF: Reference-Based Stylized Radiance Fields for Dynamic Scenes
  27. Self-Distilled Depth Refinement with Noisy Poisson Fusion
  28. Self-Supervised Class-Agnostic Motion Prediction with Spatial and Temporal Consistency Regularizations
  29. Semi-supervised Class-Agnostic Motion Prediction with Pseudo Label Regeneration and BEVMix
  30. TRICKY 2024 Challenge on Monocular Depth from Images of Specular and Transparent Surfaces
  31. The All-Seeing Project: Towards Panoptic Visual Recognition and Understanding of the Open World
  32. Towards Robust Monocular Depth Estimation in Non-lambertian Surfaces
  33. Unifying Automatic and Interactive Matting with Pretrained ViTs
  34. Video Bokeh Rendering: Make Casual Videography Cinematic
  35. Vision Transformer Off-the-Shelf: A Surprising Baseline for Few-Shot Class-Agnostic Counting
  36. iControl3D: An Interactive System for Controllable 3D Scene Generation