PPaperPicks

Gim Hee Lee

57 papers at tracked venues · 48 at CORE A* · active 20242026

Venues

Frequent coauthors

Papers

  1. Active3D: Active High-Fidelity 3D Reconstruction via Multi-Level Uncertainty Quantification
  2. Condensed Data Expansion Using Model Inversion for Knowledge Distillation
  3. HandMCM: Multi-modal Point Cloud-based Correspondence State Space Model for 3D Hand Pose Estimation
  4. RiemanLine: Riemannian Manifold Representation of 3D Lines for Factor Graph Optimization
  5. VPN: Visual Prompt Navigation
  6. 4D3R: Motion-Aware Neural Reconstruction and Rendering of Dynamic Scenes from Monocular Videos
  7. ComPC: Completing a 3D Point Cloud with 2D Diffusion Priors
  8. Deep Gaussian from Motion: Exploring 3D Geometric Foundation Models for Gaussian Splatting
  9. DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting
  10. DiHuR: Diffusion-Guided Generalizable Human Reconstruction
  11. Distil-E2D: Distilling Image-to-Depth Priors for Event-Based Monocular Depth Estimation
  12. DuCos: Duality Constrained Depth Super-Resolution via Foundation Model
  13. Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation
  14. Event-Aided Dense and Continuous Point Tracking: Everywhere and Anytime
  15. Event-Driven Dynamic Scene Depth Completion
  16. FlexEvent: Towards Flexible Event-Frame Object Detection at Varying Operational Frequencies
  17. GEAL: Generalizable 3D Affordance Learning with Cross-Modal Consistency
  18. GenXD: Generating Any 3D and 4D Scenes
  19. Generalizable Human Gaussians from Single-View Image
  20. IAAO: Interactive Affordance Learning for Articulated Objects in 3D Environments
  21. LLaFEA: Frame-Event Complementary Fusion for Fine-Grained Spatiotemporal Understanding in LMMs
  22. Learnable Infinite Taylor Gaussian for Dynamic View Rendering
  23. LiLoc: Lifelong Localization Using Adaptive Submap Joining and Egocentric Factor Graph
  24. MAR-3D: Progressive Masked Auto-regressor for High-Resolution 3D Generation
  25. Motion4D: Learning 3D-Consistent Motion and Semantics for 4D Scene Understanding
  26. NavRAG: Generating User Demand Instructions for Embodied Navigation through Retrieval-Augmented LLM
  27. Neuralized Markov Random Field for Interaction-Aware Stochastic Human Trajectory Prediction
  28. PS-Mamba: Spatial-Temporal Graph Mamba for Pose Sequence Refinement
  29. PoseCrafter: Extreme Pose Estimation with Hybrid Video Synthesis
  30. Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning
  31. STD-GS: Exploring Frame-Event Interaction for SpatioTemporal-Disentangled Gaussian Splatting to Reconstruct High-Dynamic Scene
  32. Segment Any 3D Object with Language
  33. Statistical Confidence Rescoring for Robust 3D Scene Graph Generation from Multi-View Images
  34. Street Gaussians Without 3D Object Tracker
  35. TreeMeshGPT: Artistic Mesh Generation with Autoregressive Tree Sequencing
  36. X-Scene: Large-Scale Driving Scene Generation with High Fidelity and Flexible Controllability
  37. econSG: Efficient and Multi-view Consistent Open-Vocabulary 3D Semantic Gaussians
  38. g3D-LF: Generalizable 3D-Language Feature Fields for Embodied Tasks
  39. Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption
  40. DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Via Gaussian Consensus
  41. Deblur e-NeRF: NeRF from Motion-Blurred Events under High-speed or Low-light Conditions
  42. DiSR-NeRF: Diffusion-Guided View-Consistent Super-Resolution NeRF
  43. ESCAPE: Encoding Super-keypoints for Category-Agnostic Pose Estimation
  44. FreeSplat: Generalizable 3D Gaussian Splatting Towards Free View Synthesis of Indoor Scenes
  45. GOV-NeSF: Generalizable Open-Vocabulary Neural Semantic Fields
  46. GeoGaussian: Geometry-Aware Gaussian Splatting for Scene Rendering
  47. Learning to Decouple the Lights for 3D Face Texture Modeling
  48. MVSDet: Multi-View Indoor 3D Object Detection via Efficient Plane Sweeps
  49. Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
  50. Robust Visual Recognition with Class-Imbalanced Open-World Noisy Data
  51. Syn-to-Real Unsupervised Domain Adaptation for Indoor 3D Object Detection
  52. Synthetic-to-Real Domain Generalized Semantic Segmentation for 3D Indoor Point Clouds
  53. TreeSBA: Tree-Transformer for Self-supervised Sequential Brick Assembly
  54. UNIKD: UNcertainty-Filtered Incremental Knowledge Distillation for Neural Implicit Representation
  55. URS-NeRF: Unordered Rolling Shutter Bundle Adjustment for Neural Radiance Fields
  56. VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction
  57. X-Ray: A Sequential 3D Representation For Generation